Versus the games offered by the NYTimes,The Atlantic is going for “more of a bespoken, artisanal aesthetic” with its new battery of games.
Here’s the roster that Caleb Madison, the company’s director of games, laid out for The Verge:
- Bracket City, which The Atlantic licensed earlier this year, requires you to solve clues nested in brackets that eventually resolve into a fun fact about that day in history.
- Stacks, a new game, is kind of like Tetris meets Wordle, Madison says. You have a bank of words that you have to place in the correct order, on top of letters already on the board, to form other words.
- In Fluxis, another new game, you try to figure out words that build off the previous word and incorporate some kind of characteristic. Madison showed me an example of needing to build an adjective off the word “checkerboard” — he went with “arduous.”
- Caleb’s Inferno Crossword Puzzle, which is already included in the monthly Atlantic magazine and available online, is last game Madison showed me. Caleb’s crossword is a narrow rectangle instead of a square, but as you move farther down the puzzle, the clues get more difficult to solve.